Territory and Resources
Last updated
Last updated
Wandering Warrior is the main participant in the eternal world on the main chain sui.
They possess territories (NFTs) in the land of Nickelgood and conquer more territories, enhancing their abilities, making themselves stronger and ultimately avenging the Sunset Empire.
In the process of conquering more territories, fighting alone or fighting in groups to seize the time and space gate is all to experience oneself and become the strongest king. These actions keep the game dynamic and increase the depth of the player's experience, as they must make strategic decisions to achieve success. In order to achieve success, the Territory Wandering Warrior must carefully and strategically build its own territory protection resources, and balance it with external battles to enhance its own skills.
The continent of Nicegoud is composed of 100 small lands, among which 10000 initial territories (Territory NFTs) are distributed. These territories are generated by the AIGC system developed by our quark laboratory for in-depth research.
The first issue of the Territory will release 10000 NFTs, all in the form of blind boxes.
There are 22 natural resources distributed in the territory, and each territory in the game contains at least one, with a maximum of seven or less 22 different resources, each with different rarities.
A territory composed of different resources has comprehensive quality parameters that determine the quality of the territory.
Different territories will have NPCs with different attack abilities to protect their resources.
Resource
Count
% of Resources
Relative Value
Wood
5015
20.18%
1
Stone
3941
15.86%
1.27252
Coal
3833
15.42%
1.308375
Copper
2643
10.64%
1.897465
Obsidian
2216
8.92%
2.263087
Silver
1741
7.01%
2.880528
Ironwood
1179
4.74%
4.253605
Cold Iron
957
3.85%
5.240334
Gold
914
3.68%
5.486871
Hartwood
594
2.39%
8.442761
Diamonds
300
1.21%
16.71667
Sapphire
247
0.99%
20.30364
Ruby
239
0.96%
20.98326
Deep Crystal
239
0.96%
20.98326
Ignium
172
0.69%
29.15698
Ethereal Silica
162
0.65%
30.95679
True Ice
139
0.56%
36.07914
Twilight Quartz
111
0.45%
45.18018
Alchemical Silver
93
0.37%
53.92473
Adamantine
55
0.22%
91.18182
Mithral
37
0.15%
135.5405
Dragonhide
23
0.09%
218.0435
24850
100.00%
To enhance the comprehensive protection ability and value of the territory, it is necessary to build better facilities. The territorial facilities consist of the following:
Exclusive facilities (creating hero and territory special items)
Barracks (production army), science and technology museums, hero halls, etc
Ordinary facilities (processing and creation of basic resources, etc.)
Landform renovation plants, castles, defense towers, forests, ore warehouses, timber warehouses, diplomatic missions, logging yards, ore smelters, weapon forging shops, etc
Foundry skill facilities (creating hero skills)
Tower of Kings, Time Machine, Temple of Gods, Awakening Academy, etc
Foundry equipment facilities (creating hero equipment)
Iron making shops, weapon factories, precious metal forging shops, Nidavi Hammers, etc
The level of civilization has extremely high value. With different levels, different territorial facilities can be built to produce different hero skills/equipment, territorial protection capabilities, and conditions for opening the time and space gates.
The value of civilization level is mainly reflected in the following aspects:
Beginner - Default
15
15
15
15
15
20
5
Intermediate - Requirements
10
10
10
10
10
10
10
Advanced - Requirements
5
15
15
15
15
40
5
Super - Requirements
10
25
30
25
40
50
8
Number of ore/wood warehouses that can be constructed; Resource production bonus; Number of times the time and space gate can be opened (production of new territories); Territory exemption from war privileges; Season performance bonus; Barracks build speed bonus; The number of space plots on the territory where civilized facilities can be built varies depending on the level.
The AMM
Resources are tradable for $WWB via the AMM. If you have excess resources you can trade them for $WWB to hold, or in turn, use to buy the resources you don't generate but need for other operations on your Territory.