# Territory and Resources

## Territory Overview

Wandering Warrior is the main participant in the eternal world on the main chain sui.

They possess territories (NFTs) in the land of Nickelgood and conquer more territories, enhancing their abilities, making themselves stronger and ultimately avenging the Sunset Empire.

In the process of conquering more territories, fighting alone or fighting in groups to seize the time and space gate is all to experience oneself and become the strongest king. These actions keep the game dynamic and increase the depth of the player's experience, as they must make strategic decisions to achieve success. In order to achieve success, the Territory Wandering Warrior must carefully and strategically build its own territory protection resources, and balance it with external battles to enhance its own skills.

## Origin of Territory

The continent of Nicegoud is composed of 100 small lands, among which 10000 initial territories (Territory NFTs) are distributed. These territories are generated by the AIGC system developed by our quark laboratory for in-depth research.

The first issue of the Territory will release 10000 NFTs, all in the form of blind boxes.

<figure><img src="https://265497225-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FAnVzJ3fEqNO4rpa8qU4k%2Fuploads%2FRCEw2UMBREv3AluerrGk%2Fmapbig.png?alt=media&#x26;token=8302fd7a-7eb7-43e6-ae62-7c853953a626" alt=""><figcaption><p>The entire continent</p></figcaption></figure>

<figure><img src="https://265497225-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FAnVzJ3fEqNO4rpa8qU4k%2Fuploads%2Fbhs0KKKLeRQ9LxiGzlnH%2Fmapnft.png?alt=media&#x26;token=cfbe47e0-89ba-4434-a862-e4211d7f1557" alt=""><figcaption><p>Single Territory（NFT）</p></figcaption></figure>

## The natural resources of the territory

There are 22 natural resources distributed in the territory, and each territory in the game contains at least one, with a maximum of seven or less 22 different resources, each with different rarities.

1. A territory composed of different resources has comprehensive quality parameters that determine the quality of the territory.
2. Different territories will have NPCs with different attack abilities to protect their resources.

|                   |       |                |                |
| ----------------- | ----- | -------------- | -------------- |
| Resource          | Count | % of Resources | Relative Value |
| Wood              | 5015  | 20.18%         | 1              |
| Stone             | 3941  | 15.86%         | 1.27252        |
| Coal              | 3833  | 15.42%         | 1.308375       |
| Copper            | 2643  | 10.64%         | 1.897465       |
| Obsidian          | 2216  | 8.92%          | 2.263087       |
| Silver            | 1741  | 7.01%          | 2.880528       |
| Ironwood          | 1179  | 4.74%          | 4.253605       |
| Cold Iron         | 957   | 3.85%          | 5.240334       |
| Gold              | 914   | 3.68%          | 5.486871       |
| Hartwood          | 594   | 2.39%          | 8.442761       |
| Diamonds          | 300   | 1.21%          | 16.71667       |
| Sapphire          | 247   | 0.99%          | 20.30364       |
| Ruby              | 239   | 0.96%          | 20.98326       |
| Deep Crystal      | 239   | 0.96%          | 20.98326       |
| Ignium            | 172   | 0.69%          | 29.15698       |
| Ethereal Silica   | 162   | 0.65%          | 30.95679       |
| True Ice          | 139   | 0.56%          | 36.07914       |
| Twilight Quartz   | 111   | 0.45%          | 45.18018       |
| Alchemical Silver | 93    | 0.37%          | 53.92473       |
| Adamantine        | 55    | 0.22%          | 91.18182       |
| Mithral           | 37    | 0.15%          | 135.5405       |
| Dragonhide        | 23    | 0.09%          | 218.0435       |
|                   | 24850 | 100.00%        |                |

## Construction facilities in the territory

To enhance the comprehensive protection ability and value of the territory, it is necessary to build better facilities. The territorial facilities consist of the following:

1. **Exclusive facilities (creating hero and territory special items)**

Barracks (production army), science and technology museums, hero halls, etc

2. **Ordinary facilities (processing and creation of basic resources, etc.)**

Landform renovation plants, castles, defense towers, forests, ore warehouses, timber warehouses, diplomatic missions, logging yards, ore smelters, weapon forging shops, etc

3. **Foundry skill facilities (creating hero skills)**

Tower of Kings, Time Machine, Temple of Gods, Awakening Academy, etc

4. **Foundry equipment facilities (creating hero equipment)**

Iron making shops, weapon factories, precious metal forging shops, Nidavi Hammers, etc

## The civilization level of the territory

The level of civilization has extremely high value. With different levels, different territorial facilities can be built to produce different hero skills/equipment, territorial protection capabilities, and conditions for opening the time and space gates.

The value of civilization level is mainly reflected in the following aspects:

<table><thead><tr><th width="189">Territorial civilization</th><th>Landform types</th><th>Types of castles</th><th>TOWER</th><th>Forest</th><th width="104">Army</th><th>Weapon</th><th>science and technology museum</th></tr></thead><tbody><tr><td>Beginner - Default</td><td>15</td><td>15</td><td>15</td><td>15</td><td>15</td><td>20</td><td>5</td></tr><tr><td>Intermediate - Requirements</td><td>10</td><td>10</td><td>10</td><td>10</td><td>10</td><td>10</td><td>10</td></tr><tr><td>Advanced - Requirements</td><td>5</td><td>15</td><td>15</td><td>15</td><td>15</td><td>40</td><td>5</td></tr><tr><td>Super - Requirements</td><td>10</td><td>25</td><td>30</td><td>25</td><td>40</td><td>50</td><td>8</td></tr></tbody></table>

Number of ore/wood warehouses that can be constructed; Resource production bonus; Number of times the time and space gate can be opened (production of new territories); Territory exemption from war privileges; Season performance bonus; Barracks build speed bonus; The number of space plots on the territory where civilized facilities can be built varies depending on the level.

### Trade resources

**The AMM**

Resources are tradable for $WWB via the AMM. If you have excess resources you can trade them for $WWB to hold, or in turn, use to buy the resources you don't generate but need for other operations on your Territory.
